Make a Tetris-style Puzzler in Unity
Sunday, February 3, 2019
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Make a Tetris-style Puzzler in Unity, Build a tile-based puzzle game with C# and Unity
- Created by Wilmer Lin
- English
- English [Auto-generated]
- 10 hours on-demand video
- 15 articles
- 65 downloadable resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
Preview This Course - GET COUPON CODE
Description
Update 11/2017: Lectures on ParticleSystems have been updated to Unity 2017.2.
Update 6/2016: Lessons on porting our application to iOS and Android have been added! See your glorious game run on a mobile device!
Unity 3D has quickly become one of today's fastest growing game development tools. Learn more about this fascinating game engine in our project-based class, where we build a Tetris-style puzzle game from scratch! If you have some basic knowledge of C# and Unity, take your skills to a new level by exploring this short course in remaking a classic arcade game.
If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.),this class is for you! We take a project-based approach, where we follow one game from start to finish.
We will:
start with a blank Unity project and flesh out a fully working game.
learn some fundamental techniques for creating your own puzzle game
follow several C# scripts line-by-line and learn how to organize our scripts logically and cleanly
What is covered:
- Setup our project settings and environment
- Breaking down the gameplay mechanics
- Creating a Board class to store our data
- Laying out user interface items
- Creating our game piece Shape class
- Setting up our master GameController class to handle logic
- Apply Time to our game logic
- Script to handle player input
- Add sound effects to game events
- Apply particle effects to add some punch to our graphics
- Making a score manager to track player progress and high scores
- Enhance our game with extra features to make it a polished experience
- Join the democratization of game development! Level up your Unity 3D skills and build your Tetris-style game today!
Who this course is for:
- This course is meant for beginning to intermediate students with some familiarity with Unity and C#
- This course is NOT meant as an introduction to Unity; though we will walk you step-by-step through the project, do NOT use this as your first course in Unity
- Some working knowledge of C# is necessary; do NOT use this as an introduction to C#
- If you are a beginning to intermediate game developer interested in improving your skill set, this course is for you!
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