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Mathematics for Computer Games Development using Unity

games_mathematics
Mathematics for Computer Games Development using Unity, A Beginner's Guide to Essential Mathematics, Data Structures and Algorithms used in Game Programming applied in Unity

  • NEW
  • Created by Penny de Byl, Adrian Devlin, Penny de_Byl
  •  English
  •  English [Auto-generated]

What you'll learn

  • How to use bitwise operations to optimise processing and storage in games.
  • Everything there is to know about vector mathematics and how to navigate in 2D and 3D space.
  • The principles and practice behind collision detection with lines, line segments and ray casting.
  • The beauty of affine transformations and the fundamentals in transforming game objects.
  • What a quaternion is and how it is used to rotate game objects.
  • How to build a mathematics library in C# from scratch.

Includes

  • 14.5 hours on-demand video
  • 6 articles
  • 23 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

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